package com.dreamfire.asset
{
	import flash.display.BitmapData;

	public class BitmapManager
	{
		public var mapBitmapData:BitmapData = null;
		
		private static var _instance:BitmapManager;
		
		public static function get instance():BitmapManager
		{
			if(_instance == null)
				_instance = new BitmapManager();
			return _instance;
		}
		
		public function BitmapManager()
		{
			
		}
	}
}